Post by caedmon on Oct 19, 2014 22:54:03 GMT
mission guidelines
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Missions are IC assignments given by your character's ideology for them to complete. They are to be threaded out in any fashion you wish. For completing a mission you can get anywhere from 50-150 pokeyen, depending on the way staff judges it. Missions can be completed with only 1-4 character and a staff played NPC, or by two characters (on opposing sides). For ever open mission there is an "opposing spot," although it is not listed. If a PC on Boure wants to oppose a Zemina mission and the Zemina member agrees, then they may thread it out and will both be rewarded.
Missions may also result in rewards for the entire faction, such as a level on the scale, etc.
Post here with your character's name, what mission you'd like to claim, and who (if anyone) you'll be playing it out with. Then you can start a thread in the appropriate sub board with the mission name as the thread title. If you require a staff NPC, tag one of us.
Missions can influence plot and are extremely fun, so we highly encourage you try a few.
boure missions
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i. kanto.
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FUSCHIA TROUBLES – taken by gold v. Crimsen
After the Safari Zone’s accident, letting powerful pokemon loose around the town, not many of Zemina’s troops have attempted to get in. Still, that doesn’t mean that Fuschia is invincible – they’re actually pretty undermined as the sole Boure territory in southern Kanto. Boure strongholds in other regions have posted an internal memo that a supply run is being made towards Fuschia. Your mission: bolting through both the Zemina forces that basically surround the Fuschia City as well as the wild pokemon and safely delivering the cargo.
COUP-TER CITY - taken by curtis fox and Eva Aubade
The city with one of the most famous fossil museums in the world might be just a city full of rocks, but it’s certainly leaning towards Zemina. And, the fact of the matter is, recently a handful of influential individuals in the area have become Zemina sympathizers – which means ill for Boure. As a consequence, we are looking for any propagandists, or Boure members in general, who can turn the sway of the people back to the resistance. Help our cause, get the word out there!
ii. johto.
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MAHOGANY TROUBLE, MAKE IT DOUBLE– open
It’s no secret that Mahogany is a town now ruled by Zemina’s iron fist. But there’s still many among its people that disagree with the League, even with their tight control on the population – enough to assist in recovering some of Team Rocket’s old technology from Blackthorn and Zemina’s inventories. We need you to swipe some of their equipment so we can analyze it. Make sure you get in and out undetected.
NEW DARK INTERCEPT - taken by Elliot Carmichael
Some of the message from the other regions are being intercepted, and recently a dedicated team of Overseers and their Investigators have discovered that they are being censored and confiscated in New Bark Town. The answer to this problem is simple: we need you to remove said censoring station. Just be sure not to be too obvious about is, as the town is a Zemina stronghold – and be sure not to get caught. Perhaps sneaking past the night guards might be the easiest option? (But what you don't know is that they have a plethora of mighty fire type pokemon.)
iii. hoenn.
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BY THE SIEGE SHORE – taken by ramona rydel
As a seaside town Lilycove boasts an enormous strategic advantage. Still, there remains the fact that within the town is a wealth of League supporters. Boure will not stand to let Zemina retain control of such a town – your job, should you choose to accept, is to lay siege to any and all Zemina footholds, taking care to retain Boure’s public image as the one squarely in the right in the process.
CLEVER GRANDE PLAN - open
Boure is currently completely in the dark about the movements of Zemina’s troops within Ever Grande City, with its prime location between the Victory Road and the Pokemon Center. As a pro-League region it contains a wealth of knowledge about the strategies of said League, and Boure officers want it. You need to get on the inside, and get us the info we need. Just be sure not to get caught and interrogated yourself instead.
iv. sinnoh.
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MY-RON ISLAND! – open
Lately we've been allowed access to Iron Island, although Zemina doesn't know it. This could be just the sort of training complex we need for our Sinnoh Branch. Your job is to slay Zemina's security system- the Sharpedos that roam the water and the Garchomps that ambush the unwanted visitors on land. If you can get it done, it might be big for the future of Boure in Sinnoh.
NOT-SO ETERNA(L) CITY - open
Because of the recently enforced "get along or get out" policy, many Boure sympathizers who used to reside in Eterna City are now homeless. In addition to relocating them to Floaroma City, it's a great press opportunity, to show how Zemina is destroying innocents' lives. All you have to do is volunteer and help these people out- and it'd be great if you could be a bit on the sly side when taking pictures.
v. unova.
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NEWSPAPER #1 – open
The Unovian Boure newspaper-magazine hybrid, "Smell of Rebellion" will be coming out before we know it. But unfortunately, Zemina has been clever and has cut off all shipping and transportation pathways to northern Unova. We need you to clear a path for us. Hopefully you can accomplish this silently from the inside, but... if you are noticed, It may become a vicious fight, so protect yourself.
DIMBASA CITY POWER – taken by Annie Jacobs
Lately, Zemina has been glorifying Nimbasa City and using it as a pet, to show people the beauty of cities that aren't Boure domain. But we know it's all smoke and mirrors- and we're gonna prove it. There's a generator in the city...we don't know where it is or how it works, but you need to shut it down. This could be major for Boure. Find that generator and cut off the source.
vi. kalos.
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ASSUMIOSE YOUR POST! – taken by agnès fabre
Lately, the southern Lumiose City Boulevard has witnessed a lot of crime and treachery. An average night sees about 2 murders and attempted robberies and much more. And guess what? You've been assigned to the night watch. Whip these citizens into shape, make sure no Boure sympathizers are harmed, and most importantly: make sure no one dies.
TOWER OF TRAINING – open
A new junior group of troops just arrived in Shalour City and we need to prepare them with the most basic skills so they can move on up in the ranks. Our usual general just fell in battle, RIP, so we need you to temporarily fill the position. Teach them whatever you think is useful- whether it involves weaponry, tactics or pokemon. It's up to you.