Post by nette on May 19, 2014 20:43:30 GMT
boure ranks
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Boure rejects the strict hierarchy of the League, fearing it keeps the wrong people in power for far too long. It instead focuses on a more task-based leadership, delegating roles based on what the war effort needs. They don’t concern themselves with founding a new societal order yet; that can come after the war’s been won.SYMPATHIZER: Sympathizers generally agree with the anti-League viewpoint, even if they’re too afraid or too undedicated to fully throw themselves behind the cause. That said, they’re still a useful asset.
i. the ground ranks.
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INSURGENT: The military arm of the anti-League. They may not have as much access to fancy training facilities or cold hard cash, but in some regions they’re big enough to easily rival the League in strength.
- SINNOH; brooke slater; ♀; [app]INVESTIGATOR:The spy arm of the anti-League. Some lurk in hostile territory, hoping to gain secrets from their enemies. Others stay local, weeding out rats, traitors, and hidden League sympathizers. They are one of the most technologically sound branches, and are well versed in communications systems.
- KALOS; annie jacobs; ♀; [app]
- KANTO; helen zervos; ♀; [app]WORKER: The production arm of the anti-League. Workers are essential for closing the technology gap between the League and its opponents, toiling away in mines, factories, power plants, and farms to keep the movement as strong as possible. They are all taught basic self-defense to protect their lands.
- REGION; first last name; ♂/♀; [app]PROPAGANDIST: Propagandists have two major truths: finding the truth and reporting the truth. While they may seem unassuming, their public speaking and authorial skills can be the deciding factor in winning the hearts of the undecided population.
- UNOVA; curtis fox; ♂; [app]
ii. the captain ranks.
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GENERAL: Generals are responsible for the commanding and training of insurgents. They often lead squads, some large and some small, and are trained to adapt to any military circumstance imaginable. They are also responsible for keeping order around the cities and defending VIPs.
- JOHTO; gold harberlein; ♂; [app]OVERSEER: Overseers are responsible for the compilation, spreading, and use of information gained by their investigators. They lay the foundations for the anti-League movement’s battle plans, using the knowledge they’ve gained to target all of the League’s weakpoints.
- HOENN; ramona rydel; ♀; [app]
- SINNOH; tamara; ♀; [app]
- UNOVA; hugh matis; ♂; [app]
- KALOS; diantha fontaine; ♀; [app]
- KANTO; elliot carmichael; ♂; [app]FOREMAN: Foremen are the guards of homesteads and businesses. They direct the means of production, controlling which cities control which products and when to declare an embargo. They are surprisingly strong trainers, just as capable of protecting their workers as they are directing them.
- KALOS; agnès fabre ♀; [app]
- JOHTO; elijah castaire; ♂; [app]PUBLISHER: PUBLISHER – Publishers are the heads of the propaganda branch, and they are usually the ones running newspapers, broadcasting television channels, and setting up demonstrations. Some operate hidden in plain sight, while others are just shadowy names attached to their famous brands.
- KANTO; leaf cantrell; ♂; [app]
iii. the commander ranks.
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OFFICER: Officers are the basic administrative class of the anti-League movement. They generally remain behind the scenes, keeping order within towns and assigning the duties of various positions. Some take on more outright leadership roles, while others simply keep everything running smoothly. NOTE: You must have participated in ONE sitewide event to become an officer.
- REGION; first last name; ♂/♀; [app]EXPERT: Experts are the heads of each of the four branches of the anti-League movement. There are generally two of each kind per region, each presiding over a city of their specialty. They generally take more active roles than officers, and hold the exclusive right of council with the region’s leader. NOTE: You must have participated in ONE sitewide event to become an expert.
- REGION; first last name; ♂/♀; [app]
iv. the master ranks.
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CRUSADERS: Crusaders are the heads of the region, powerful figures both symbolically and politically. They are the strongest, most well-respected trainers in the six regions, and are responsible for handling all affairs in their chosen region. They are the core of the war effort. There is one per region, making a total of six (6) spots. NOTE: You must have participated in ONE sitewide event and have 25 IC posts to become a crusader.
- REGION; first last name; ♂/♀; [app]